In this article I will show some techniques used in dynamic and static analysis and demonstrate them using a simple console game.
Category: Reverse-Engineering
Reverse-Engineering of applications, websites and protocols!
Structural approach of bypassing a subscription system
This guide is not for pirating a game or motivating to do something illegal. It’s purely educational and a representation of how I did a structured analysis of a program based on a real-life example. UPDATE #2 Unfortunately, they fixed nothing and just added obfuscation “to fix the issue”… It took me like 30 minutes to…
Disclosing a Severe Vulnerability in a Unity Game
Disclaimer: this article is about a vulnerability I found in a Unity game. I disclosed this to the developers of the game which approved of this post but asked me to censor it so there would not be instructions to pirating their game associated with its name publicly. Some time ago after a long day…
Best Case Hacking: A Take On Teeworlds
Having fun hacking an open source game!